Wicked City
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In the 2020 metropolitan hellscape of 1988’s Akira, the overgrown, decrepit city is an analogue for sick, bulbous, industro-techno-organic mutations.
Rarely is there a building without a backdrop of more buildings. There are always more, bigger buildings where the sky should be.
In the 2020 metropolitan paradise of real-world Tokyo, the city really does engulf and suffocate you – but it’s OK because it’s made of computer games.
Photographer and writer covering Tokyo arcade life – the videogames, the metropolis and the people